Current - PC/OSX
Unity, C#
Bortman is a platformer roguelite based on my submission for Ludum Dare 35. Shapeshift between bird and archer to eliminate the enemies from the kingdom. In addition to the physics-based archer combat, I want to focus on the exploration element. There are many powerups to be discovered in each level, and you will need to find them to defeat each of the bosses. Bortman will be submitted to Steam Greenlight in 2016.